I made a poster for a lecture being given at the NYU Game Center by Masayuki Uemura, the designer of the Famicom, and later, the Nintendo Entertainment System.
My original plan was to render all of the NES circuits and components that would normally appear inside the system, but unfortunately, between the giant RF shielding plate and upside-down circuitboard the NES is kind of boring to look at under the hood (not to disparage its technical wizardry, of which it had plenty, it just doesn't make for a nice illustration). So I then decided to put exploded views of the main accessories inside there. Those circuits inside the cartridge and controller are accurate, hand-traced representations of their real world counterparts, but I did leave a few components out to make for a nicer composition. I also added in a question block because of course that should go in there, right?
This is my first poster fully rendered in 3D and boy-oh-boy did I learn a bunch while making it. So I guess I need to make a Sega Master System next?
Made with Blender, Illustrator and Photoshop. Art directed by Charles Pratt at NYU (@charlesjpratt)