I made this illustration, for an article in the April issue of Fast Company Magazine, about the impending Playstation 4 release of Final Fantasy XIV.
Art directed by Julia Knetzer.
A new illustration for the Required Reading show at Gallery1988 West in LA. The show is full of artwork based on classic and cult literature. I wanted to base my piece on Bret Easton Ellis' American Psycho since, for better or worse, it's one of the most impactful books I've ever read. I'm not easily rattled by fiction, but I read it again to prepare for the show, and it's still a difficult read. Between the endless descriptions of what designer brands everyone is wearing, the products in Patrick Bateman's apartment, and the chapter-long interludes about the history and discography of his favorite bands, are some of the most brutal descriptions of torture and murder imaginable.
The print is a hand-numbered edition of 40. The show is open until Dec 22nd, so if you're in the area you should check it out to see lots of great art. If you're not in the area, or just lazy, you can always buy a print online.
At PAX last weekend I got another chance to play Capy's upcoming time-bending shoot/explode/slash-em-up, Super Time Force. The game has changed a lot in the past year (since I painted this pic) and I thoroughly got my ass handed to me this time around. It's still brilliantly fun though.
Anyways, here's a picture I painted of one of the games many characters, Jean Rambois.
I made this F-Zero X inspired print for the Fangamer X Attract Mode show this Saturday night (8/31/13) , signed and numbered limited edition of 50 11x17" prints.
F-Zero X was one of my favorite N64 games, where I dominated the perilous hyper-speedways of the future with the fearless Wild Goose. If you happen to be in Seattle for PAX (or any reason, really) you can come to the show, have some drinks, buy some awesome art and play some sweet games. I'll be there high-fiving suckers like its 1995.
Here is the complete set of prints I made for the iam8bit Entertainment System show opening TOMORROW NIGHT! Each 6x8" print is printed using archival inks on heavyweight bamboo/cotton paper, and are signed and numbered in a limited edition of 50.
There will be a bunch of great art available to buy at the show by some amazing artists, AND a life-size Scrooge McDuck money pit to dive into. If you'd be so kind as to buy all of these prints, I'll finally be able to begin filling my own money pit.
If you live in LA or are there for E3 next week, go check it out, and take some pictures.
The show runs until June 30 at the iam8bit gallery.
The little Double Jump show is growing up so fast, soon it will hopefully be settling down into a stable relationship. On May 30th, Jeff and Christian taped some live episodes for the Nerdist Channel. I made some title cards to put up on a screen on stage, mostly based on my earlier posters, and then one new SMB3 based one, which then evolved into a twelve by six foot print for the backdrop.
You can click on any of the title card images to get a wallpaper sized version to pretty up your desktop.
This is 'Arthur', the first in a series of pieces for the upcoming iam8bit Entertainment System show opening in LA, celebrating the classic consoles of yesteryear.
Back in the day, video game characters were fairly one-dimensional. They didn't get much in the way of back-story or motivation. I wanted to give them some humanity, so I made this series called Character Flaws.
They'll be available as 6x8", signed and numbered prints at the show, and any leftovers will be available online afterwards.
More to come...
Since the game is audio only, I decided on making my poster an album cover. I didn't want to design any of the threats experienced by the player while playing the game, since having the creatures left entirely up to the players imagination is probably way scarier. So instead I tried to imagine a visual representation of the sonar that the player uses to track and kill the creatures they encounter.
There will be 12" prints available at the show, and then online afterwards. More details on the show here
This is my piece for IAm8Bit's Nickelodeon themed art show "It's The ShizNICK". I based it on this classic Action Comics cover, where the man of steel is about to punch a circus lion right in the face.
When I was a kid, The Ren & Stimpy show taught me that it's OK to be a bit weird. As a weird kid, that's a big relief.
There will be 40 limited edition 7x11" signed and numbered prints at the show which opens this Friday.
I've got work in two upcoming shows, one in L.A, and one in New York.
First up, opening April 19th and running through to May 5th, is IAm8Bit's Nickelodeon themed show, It's The ShizNICK! Over 60 artists interpreting their favorite Nickelodeon shows from the 90's. If you are in the LA area and want to go, you can RSVP here.
Here's the poster by Zac Gorman.
Following that, on Friday May 3rd, will be the No Quarter show, hosted by the NYU Game Center and Attract Mode. The show will exhibit some of the great indie games that have come from the Game Center, including the game I made a poster for, Robin Arnott's Deep Sea.
Here's the poster for that event by Cory Schmitz.
I'll share the pieces themselves soon. Both of these pieces are a little different for me, I've been trying to get out of my comfort zone by toying more with looser digital painting rather than tight polygons, so I'll be interested to see the reaction to them. There will be limited-edition prints of each at the respective shows, along with the work of lots of other great artists, so if you happen to be in either corner of the country, drop by and check them out.